#ifndef QXGAME_ARCHER_H
#define QXGAME_ARCHER_H

#include "Hero.h"

class Archer : public Hero {
public:
    Archer();
    ~Archer() override = default;
    void OnAttack(const std::vector<std::shared_ptr<Character>> &characters) override;
};

#endif //QXGAME_ARCHER_H
